CZ550.c
class CZ550_Base : BoltActionRifle_ExternalMagazine_Base
{
override RecoilBase SpawnRecoilObject()
{
return new CZ550Recoil(this);
}
//Debug menu Spawn Ground Special
override void OnDebugSpawn()
{
super.OnDebugSpawn();
EntityAI entity;
if ( Class.CastTo(entity, this) )
{
GetInventory().CreateAttachment("HuntingOptic");
}
}
};