M79.c
class M79_Base extends RifleSingleShotManual_Base
{
void M79_Base ()
{
}
override bool ShootsExplosiveAmmo()
{
return true;
}
override RecoilBase SpawnRecoilObject()
{
return new M79Recoil(this);
}
override void OnDebugSpawn()
{
SpawnAmmo("Ammo_40mm_Explosive",SAMF_DEFAULT);
EntityAI entity;
if ( Class.CastTo(entity, this) )
{
entity.SpawnEntityOnGroundPos("Ammo_40mm_Explosive", entity.GetPosition());
entity.SpawnEntityOnGroundPos("Ammo_40mm_Explosive", entity.GetPosition());
entity.SpawnEntityOnGroundPos("Ammo_40mm_Explosive", entity.GetPosition());
}
}
};
class M79 extends M79_Base
{
override void AssembleGun()
{
super.AssembleGun();
if ( !FindAttachmentBySlotName("weaponOpticsAug") )
{
GetInventory().CreateAttachment("M79DummyOptics");
}
}
};
class M79DummyOptics extends ItemOptics
{
override bool CanPutAsAttachment( EntityAI parent )
{
return true;
}
override bool IsSightOnly()
{
return true;
}
};