AKS74U.c
class AKS74U : AK74_Base
{
override RecoilBase SpawnRecoilObject()
{
return new Aks74uRecoil(this);
}
//Debug menu Spawn Ground Special
override void OnDebugSpawn()
{
EntityAI entity;
if ( Class.CastTo(entity, this) )
{
entity.GetInventory().CreateInInventory( "AKS74U_Bttstck" );
entity.GetInventory().CreateInInventory( "AK_Suppressor" );
SpawnAttachedMagazine("Mag_AK74_30Rnd");
}
}
};