DayZInfectedCfgBase.c
//-----------------------------------------------------------------------------------------------
// DayZInfectedTypeCreate - main dayz type config
//-----------------------------------------------------------------------------------------------
void DayZInfectedTypeCreate(DayZInfectedType pType)
{
//! register attacks
pType.RegisterAttacks();
//! melee hit components (cached in type)
pType.RegisterHitComponentsForAI();
}