Well.c
class Well extends BuildingSuper
{
override bool IsBuilding()
{
return false;
}
override bool IsWell()
{
return GetWaterSourceObjectType() == EWaterSourceObjectType.WELL;
}
override EWaterSourceObjectType GetWaterSourceObjectType()
{
return EWaterSourceObjectType.WELL;
}
override float GetLiquidThroughputCoef()
{
return LIQUID_THROUGHPUT_WELL;
}
override int GetLiquidSourceType()
{
return LIQUID_CLEANWATER;
}
override void SetActions()
{
super.SetActions();
AddAction(ActionWashHandsWell);
AddAction(ActionDrinkWellContinuous);
}
}