DIFF

House_3S2.c

class Land_House_3S2 : BuildingWithFireplace
{
	override void OnDebugSpawn()
	{
		//TODO: spawn house rebuilded
	}
};

class Land_House_3S2_Dam2 : BuildingSuper
{
	override void OnDebugSpawn()
	{
		//TODO: spawn house rebuilded
	}
};