DIFF

House_2S1.c

class Land_House_2S1 : BuildingWithFireplace
{
	override void OnDebugSpawn()
	{
		//TODO: spawn house rebuilded
	}
};

class Land_House_2S1_Dam3 : BuildingWithFireplace
{
	override void OnDebugSpawn()
	{
		//TODO: spawn house rebuilded
	}
};