DIFF

House_1S2.c

class Land_House_1S2 : BuildingWithFireplace
{		
	override void OnDebugSpawn()
	{
		//TODO: spawn house rebuilded
	}
};

class Land_House_1S2_Dam2 : BuildingWithFireplace
{		
	override void OnDebugSpawn()
	{
		//TODO: spawn house rebuilded
	}
};