DIFF

House_1M2.c

class Land_House_1M2 : BuildingSuper
{
	override void OnDebugSpawn()
	{
		//TODO: spawn house rebuilded
	}
};

class Land_House_1M2_Dam2 : BuildingSuper
{
	override void OnDebugSpawn()
	{
		//TODO: spawn house rebuilded
	}
};