BadgeHeartbeat.c
class BadgeHeartbeat extends DisplayElementBadge
{
void BadgeHeartbeat(PlayerBase player)
{
NUM_OF_BITS = 2;
m_Key = NTFKEY_HEARTBEAT;
m_Type = eDisplayElements.DELM_BADGE_HEARTBEAT;
}
override void UpdateHUD()
{
super.UpdateHUD();
}
}