DIFF

BadgeFracture.c

class BadgeFracture extends DisplayElementBadge 
{
	void BadgeFracture(PlayerBase player)
	{
		NUM_OF_BITS = 1;
		m_Key 	= 	NTFKEY_FRACTURE;
		m_Type	=	eDisplayElements.DELM_BADGE_FRACTURE;
	}
}