ActionWorldCraftCancel.c
class ActionWorldCraftCancel: ActionSingleUseBase
{
void ActionWorldCraftCancel()
{
m_Text = "#cancel";
}
override void CreateConditionComponents()
{
m_ConditionItem = new CCINone;
m_ConditionTarget = new CCTNone;
}
override bool ActionCondition( PlayerBase player, ActionTarget target, ItemBase item )
{
return player.GetCraftingManager().IsInventoryCraft();
}
override void Start( ActionData action_data ) //Setup on start of action
{
super.Start( action_data );
}
override bool IsLocal()
{
return true;
}
};