ActionUnfoldBandana.c
class ActionUnfoldBandana : ActionUnfoldEntity
{
void ActionUnfoldBandana ()
{
m_CommandUID = DayZPlayerConstants.CMD_ACTIONMOD_PICKUP_HANDS;
m_Text = "#bandana_unfold";
}
};
class UnfoldBandanaLambda : TurnItemIntoItemLambda
{
void UnfoldBandanaLambda (EntityAI old_item, string new_item_type, PlayerBase player)
{
}
};