ActionFeedVitaminBottle.c
class ActionFeedVitaminBottleCB : ActionContinuousBaseCB
{
private const float QUANTITY_USED_PER_SEC = 1;
override void CreateActionComponent()
{
m_ActionData.m_ActionComponent = new CAContinuousQuantityEdible(QUANTITY_USED_PER_SEC,UATimeSpent.DEFAULT);
}
};
class ActionFeedVitaminBottle: ActionForceConsume
{
void ActionFeedVitaminBottle()
{
m_CallbackClass = ActionFeedVitaminBottleCB;
}
};