ActionPlaceObject.c
class ActionPlaceObjectCB : ActiondeployObjectCB
{
override void CreateActionComponent()
{
m_ActionData.m_ActionComponent = new CAContinuousTime(UATimeSpent.DEFAULT_PLACE);
}
}
class ActionPlaceObject : ActionDeployObject
{
void ActionPlaceObject()
{
m_CallbackClass = ActionPlaceObjectCB;
m_Text = "#place_object";
}
override bool HasProgress()
{
return false;
}
}