ActionMineTreeBark.c
class ActionMineTreeBark: ActionMineTree
{
void ActionMineTreeBark()
{
m_CommandUID = DayZPlayerConstants.CMD_ACTIONFB_CUTBARK;
m_FullBody = true;
m_StanceMask = DayZPlayerConstants.STANCEMASK_ERECT | DayZPlayerConstants.STANCEMASK_CROUCH;
m_SpecialtyWeight = UASoftSkillsWeight.ROUGH_HIGH;
m_HarvestType = EHarvestType.BARK;
}
};