CAContinuousBase.c
class CAContinuousBase: CABase
{
override bool IsContinuousAction() //informs command callback whether action is looped or oneshot
{
return true;
}
void OnCompletePogress(ActionData action_data)
{
ActionContinuousBase action = ActionContinuousBase.Cast(action_data.m_Action);
if(action)
action.OnFinishProgress(action_data);
}
};