MiscEvents.c
class PickupHeavySoundEventclass ThirstSoundEventclass ForceConsumeSoundEventclass ForceFeedSoundEventclass ForceDrinkSoundEvent
class PickupHeavySoundEvent extends PlayerSoundEventBase
{
void PickupHeavySoundEvent()
{
m_HasPriorityOverTypes = -1;//-1 for all
m_Type = EPlayerSoundEventType.STAMINA;
m_ID = EPlayerSoundEventID.PICKUP_HEAVY;
m_SoundVoiceAnimEventClassID = 19;
}
}
class ThirstSoundEvent extends PlayerSoundEventBase
{
void ThirstSoundEvent()
{
m_HasPriorityOverTypes = EPlayerSoundEventType.DUMMY | EPlayerSoundEventType.STAMINA;//-1 for all
m_Type = EPlayerSoundEventType.GENERAL;
m_ID = EPlayerSoundEventID.THIRST;
m_SoundVoiceAnimEventClassID = 902;
}
}
class ForceConsumeSoundEvent extends PlayerSoundEventBase
{
void ForceConsumeSoundEvent()
{
m_HasPriorityOverTypes = -1;//-1 for all
m_Type = EPlayerSoundEventType.GENERAL;
}
}
class ForceFeedSoundEvent extends ForceConsumeSoundEvent
{
void ForceFeedSoundEvent()
{
m_ID = EPlayerSoundEventID.FORCE_FEED;
m_SoundVoiceAnimEventClassID = 888;
}
}
class ForceDrinkSoundEvent extends ForceConsumeSoundEvent
{
void ForceDrinkSoundEvent()
{
m_ID = EPlayerSoundEventID.FORCE_DRINK;
m_SoundVoiceAnimEventClassID = 200;
}
}