Contamination.c
class ContaminationStage1Mdfr: ModifierBase
{
static const int AGENT_THRESHOLD_ACTIVATE = 1;
static const int AGENT_THRESHOLD_DEACTIVATE = 100;
static const int EVENT_1_INTERVAL_MIN = 20;
static const int EVENT_1_INTERVAL_MAX = 40;
protected float m_NextEvent;
protected float m_Time;
override void Init()
{
m_AnalyticsStatsEnabled = true;
m_ID = eModifiers.MDF_CONTAMINATION1;
m_TickIntervalInactive = DEFAULT_TICK_TIME_INACTIVE;
m_TickIntervalActive = DEFAULT_TICK_TIME_ACTIVE;
m_SyncID = eModifierSyncIDs.MODIFIER_SYNC_CONTAMINATION;
}
override string GetDebugText()
{
return ("Activate threshold: "+AGENT_THRESHOLD_ACTIVATE + "| " +"Deativate threshold: "+AGENT_THRESHOLD_DEACTIVATE);
}
override protected bool ActivateCondition(PlayerBase player)
{
return ( player.GetSingleAgentCount(eAgents.CHEMICAL_POISON) >= AGENT_THRESHOLD_ACTIVATE && player.GetSingleAgentCount(eAgents.CHEMICAL_POISON) < AGENT_THRESHOLD_DEACTIVATE );
}
override protected void OnActivate(PlayerBase player)
{
player.GetSymptomManager().QueueUpPrimarySymptom(SymptomIDs.SYMPTOM_COUGH);
}
override protected bool DeactivateCondition(PlayerBase player)
{
return !ActivateCondition(player);
}
}