AreaDamageOneTimeRaycasted.c
// DEPRECATED: Left for backwards compatibility with mods
class AreaDamageOneTimeRaycasted extends AreaDamageBase
{
void AreaDamageOneTimeRaycasted(EntityAI parent)
{
}
void ~AreaDamageOneTimeRaycasted() {}
override void SetRaycastSources( array<string> raycast_sources )
{
m_RaycastSources = raycast_sources;
}
override void OnEnterServer(Object object)
{
super.OnEnterServer(object);
EvaluateDamage(object);
}
}