class BunkerBroadcastManager
{
private void BunkerBroadcastManager() {};
private void ~BunkerBroadcastManager() {};
// Takes in an array of strings, translates it to Morse, broadcasts it to all players (Server only)
proto native void BroadcastTextAsMorse(notnull array<string> inputs, notnull array<string> outputs);
// Sets the message speed - the duration of dots and dashes, the pause between single characters and the pause between words.
proto native void SetMessageSpeed(float dotDuration, float dashDuration, float symbolGap, float wordGap);
// How long the pause between bunkers should be
proto native void SetPauseBetweenBunkers(float pause);
// How many times one bunker should repeat before advancing to the next bunker
proto native void SetBroadcastBunkerRepeatCount(int count);
// How many times the whole message should repeat when all bunkers have been relayed
proto native void SetBroadcastTotalRepeatCount(int count);
};
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