TemperatureAccessTypes.c
class TemperatureAccessTypeBaseclass TemperatureAccessTypeUnknownclass TemperatureAccessTypeWorldclass TemperatureAccessTypeInventoryclass TemperatureAccessTypeUTSclass TemperatureAccessTypeFireplaceclass TemperatureAccessTypeCooking
class TemperatureAccessTypeBase
{
protected ETemperatureAccessTypes m_ID = ETemperatureAccessTypes.ACCESS_UNKNOWN;
protected int m_Priority;
void TemperatureAccessTypeBase()
{
Init();
}
protected void Init()
{
m_ID = ETemperatureAccessTypes.ACCESS_UNKNOWN;
m_Priority = ETemperatureAccessPriority.PRIO_MAX;
}
ETemperatureAccessTypes GetAccessTypeID()
{
return m_ID;
}
int GetPriority()
{
return m_Priority;
}
}
class TemperatureAccessTypeUnknown : TemperatureAccessTypeBase {};
class TemperatureAccessTypeWorld : TemperatureAccessTypeBase
{
override protected void Init()
{
m_ID = ETemperatureAccessTypes.ACCESS_WORLD;
m_Priority = ETemperatureAccessPriority.PRIO_0;
}
}
class TemperatureAccessTypeInventory : TemperatureAccessTypeBase
{
override protected void Init()
{
m_ID = ETemperatureAccessTypes.ACCESS_INVENTORY;
m_Priority = ETemperatureAccessPriority.PRIO_2;
}
}
class TemperatureAccessTypeUTS : TemperatureAccessTypeBase
{
override protected void Init()
{
m_ID = ETemperatureAccessTypes.ACCESS_UTS;
m_Priority = ETemperatureAccessPriority.PRIO_1;
}
}
class TemperatureAccessTypeFireplace : TemperatureAccessTypeBase
{
override protected void Init()
{
m_ID = ETemperatureAccessTypes.ACCESS_FIREPLACE;
m_Priority = ETemperatureAccessPriority.PRIO_2;
}
}
class TemperatureAccessTypeCooking : TemperatureAccessTypeBase
{
override protected void Init()
{
m_ID = ETemperatureAccessTypes.ACCESS_COOKING;
m_Priority = ETemperatureAccessPriority.PRIO_2;
}
}