PPERotBlur.c
//!Rotation Blur
class PPERotBlur: PPEClassBase
{
static const int PARAM_POWER = 0;
static const int PARAM_MINANGLEPERSEC = 1;
static const int PARAM_MAXANGLEPERSEC = 2;
static const int PARAM_MINDEPTH = 3;
static const int PARAM_MAXDEPTH = 4;
override int GetPostProcessEffectID()
{
return PostProcessEffectType.RotBlur;
}
override string GetDefaultMaterialPath()
{
return "Graphics/Materials/postprocess/rotblur";
}
override void RegisterMaterialParameters()
{
RegisterParameterScalarFloat(PARAM_POWER,"Power",0.0,0.0,0.09);
RegisterParameterScalarFloat(PARAM_MINANGLEPERSEC,"MinAnglePerSec",10.0,0.0,180.0);
RegisterParameterScalarFloat(PARAM_MAXANGLEPERSEC,"MaxAnglePerSec",100.0,0.0,180.0);
RegisterParameterScalarFloat(PARAM_MINDEPTH,"MinDepth",2.5,0.0,5.0);
RegisterParameterScalarFloat(PARAM_MAXDEPTH,"MaxDepth",4.5,0.0,50.0);
}
}