EAgents.c
// BEWARE, ALL NUMBERS 2 RAISED TO THE POWER OF 0 - 32, MAX 32 INDIVIDUAL AGENTS, MUST MATCH CONFIG-SIDE AGENT CONFIGURATION
enum eAgents
{
//agent list
CHOLERA = 1,
INFLUENZA = 2,
SALMONELLA = 4,
BRAIN = 8,
FOOD_POISON = 16,
CHEMICAL_POISON = 32,
WOUND_AGENT = 64,
NERVE_AGENT = 128,
HEAVYMETAL = 256,
}