Hit_Sand.c
class Hit_Sand : EffBulletImpactBase
{
void Hit_Sand()
{
SetEnterParticle(ParticleList.IMPACT_SAND_ENTER);
SetRicochetParticle(ParticleList.IMPACT_SAND_ENTER);
SetExitParticle(ParticleList.IMPACT_SAND_ENTER);
}
}Class.member to scope