Hit_Mud_Brick.c
class Hit_Mud_Brick : EffBulletImpactBase
{
void Hit_Mud_Brick()
{
SetEnterParticle(ParticleList.IMPACT_MUD_BRICK_ENTER);
SetRicochetParticle(ParticleList.IMPACT_MUD_BRICK_RICOCHET);
SetExitParticle(ParticleList.IMPACT_MUD_BRICK_EXIT);
}
}