Hit_Ice.c
class Hit_Ice : EffBulletImpactBase
{
void Hit_Ice()
{
SetEnterParticle(ParticleList.IMPACT_ICE_ENTER);
SetExitParticle(ParticleList.IMPACT_ICE_EXIT);
SetRicochetParticle(ParticleList.IMPACT_ICE_RICOCHET);
}
}Class.member to scope