DIFF

Hit_Error.c

class Hit_ErrorNoMaterial : EffBulletImpactBase
{
	void Hit_ErrorNoMaterial()
	{
		#ifdef DEVELOPER
		SetSingleParticle(ParticleList.IMPACT_TEST_NO_MATERIAL_ERROR);
		#else
		SetSingleParticle(ParticleList.IMPACT_TEST);
		#endif
	}
}