Hit_Desert_Sand.c
class Hit_Desert_Sand : EffBulletImpactBase
{
void Hit_Desert_Sand()
{
SetEnterParticle(ParticleList.IMPACT_DESERT_SAND_ENTER);
SetRicochetParticle(ParticleList.IMPACT_DESERT_SAND_RICOCHET);
SetExitParticle(ParticleList.IMPACT_DESERT_SAND_EXIT);
}
}