DebugWeatherRPCData.c
class DebugWeatherRPCData
{
float m_FogValue = -1;
float m_OvercastValue = -1;
float m_RainValue = -1;
float m_SnowfallValue = -1;
float m_FogInterpolation = 0;
float m_OvercastInterpolation = -1;
float m_RainInterpolation = -1;
float m_SnowfallInterpolation = -1;
float m_FogDuration = -1;
float m_OvercastDuration = -1;
float m_RainDuration = -1;
float m_SnowfallDuration = -1;
float m_VolFogDistanceDensity = -1;
float m_VolFogDistanceDensityTime = -1;
float m_VolFogHeightDensity = -1;
float m_VolFogHeightDensityTime = -1;
float m_VolFogHeightBias = -1;
float m_VolFogHeightBiasTime = -1;
float m_StormDensity = -1;
float m_StormThreshold = -1;
float m_StormTimeOut = -1;
float m_WindMagnitudeValue = -1;
float m_WindMInterpolation = -1;
float m_WindMDuration = -1;
float m_WindDirectionValue = -1;
float m_WindDInterpolation = -1;
float m_WindDDuration = -1;
}