class NavmeshTest
NavmeshTest › Building › EntityAI › Entity › ObjectTyped › Object › IEntity › Managed
Members 1
Referenced by AddSignal(), GetDebugActions(), IsSignalActive()
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, OnAction(), and SetSignalActive()Methods 6
Referenced by ToggleSignal()
void ToggleSignal(int idx)Referenced by OnAction()
override void GetDebugActions(out TSelectableActionInfoArrayEx outputList)DIAG_DEVELOPERReferences array.Count(), Building.GetDebugActions(), array.Insert()
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, IsSignalActive(), new TSelectableActionInfoWithColor(), FadeColors.LIGHT_GREY, m_Signals, and FadeColors.REDoverride bool OnAction(int action_id, Man player, ParamsReadContext ctx)DIAG_DEVELOPERReferences array.Count(), GetGame(), CGame.IsServer()