class Flag_BaseSource
Flag_Base › ItemBase › InventoryItem › EntityAI › Entity › ObjectTyped › Object › IEntity › Managed
Derived classes
View all 33 descendants
- Flag_Altis
- Flag_APA
- Flag_BabyDeer
- Flag_Bear
- Flag_Bohemia
- Flag_BrainZ
- Flag_Cannibals
- Flag_CDF
- Flag_Chedaki
- Flag_CHEL
- Flag_Chernarus
- Flag_CMC
- Flag_Crook
- Flag_DayZ
- Flag_HunterZ
- Flag_Livonia
- Flag_LivoniaArmy
- Flag_LivoniaPolice
- Flag_NAPA
- Flag_NSahrani
- Flag_Pirates
- Flag_Refuge
- Flag_Rex
- Flag_Rooster
- Flag_RSTA
- Flag_Snake
- Flag_SSahrani
- Flag_TEC
- Flag_UEC
- Flag_White
- Flag_Wolf
- Flag_Zagorky
- Flag_Zenit
All members, including inherited
Constructors 2
void Flag_Base()void ~Flag_Base()Methods 9
void Synchronize()override void OnVariablesSynchronized()References ItemBase.OnVariablesSynchronized()
override void OnStoreSave(ParamsWriteContext ctx)References ItemBase.OnStoreSave()
override bool OnStoreLoad(ParamsReadContext ctx, int version)References ItemBase.OnStoreLoad()
override void AfterStoreLoad()References ItemBase.AfterStoreLoad()
override int GetViewIndex()override void SetActions()