class DayZAIHitComponentSource
holds hit components and its weights for attack from AI (used on each type - DayZPlayerType, DayZAnimalType, etc.)
Members 2
int m_Weight[0..1]
holds hit components and its weights for attack from AI (used on each type - DayZPlayerType, DayZAnimalType, etc.)
int m_Weight[0..1]
Class.member to scope