class BushHardSource
BushHard › PlantSuper
Derived classes
BushHard_b_BetulaPendula_1fBushHard_b_caraganaArborescens_2s_summerBushHard_b_corylusAvellana_2sBushHard_b_corylusHeterophylla_2s_summer
View all 24 descendants
- BushHard_b_BetulaPendula_1f
- BushHard_b_caraganaArborescens_2s_summer
- BushHard_b_corylusAvellana_2s
- BushHard_b_corylusHeterophylla_2s_summer
- BushHard_b_crataegusLaevigata_2s
- BushHard_b_FagusSylvatica_1f
- BushHard_b_naked_2s
- BushHard_b_PiceaAbies_1fb
- BushHard_b_PiceaAbies_1fb_summer
- BushHard_b_prunusSpinosa_1s
- BushHard_b_prunusSpinosa_1s_summer
- BushHard_b_prunusSpinosa_2s
- BushHard_b_prunusSpinosa_2s_summer
- BushHard_b_sambucusNigra_2s
- BushHard_b_sambucusNigra_2s_summer
- BushHard_t_FagusSylvatica_1fb
- BushHard_t_FagusSylvatica_1fb_summer
- BushHard_t_PiceaAbies_1s
- BushHard_t_PiceaAbies_1s_summer
- BushHard_t_PiceaAbies_1sb
- BushHard_t_PiceaAbies_1sb_summer
- BushHard_t_PinusSylvestris_1f
- BushHard_t_PinusSylvestris_1f_summer
- BushHard_t_quercusRobur_1fb
For specific tree declaration see description of \ref TreeHard default values for hard bushes
Methods 3
override void OnTreeCutDown(EntityAI cutting_entity)References CGame.RPCSingleParam()
override bool IsBush()override bool CanBeAutoDeleted()