DIFF

class BoxCollidingParamsSource

Class that holds parameters to feed into CGame.IsBoxCollidingGeometryProxy

Methods 1

proto native void SetParams(vector center, vector orientation, vector edgeLength, ObjIntersect primaryType, ObjIntersect secondaryType, bool fullComponentInfo)

Set the parameters

center
vector Center of box
orientation
vector Orientation of box
edgeLength
vector EdgeLength of box
primaryType
vector Primary geometry to check
secondaryType
vector Secondary geometry to check (if no backup is needed, fill in the same as for primaryType)
fullComponentInfo
vector When true gives information about every component and proxy in box, when false just the first component found