class EditorAttributeSource
Part of Entity editor attribute system
Constructors 1
void EditorAttribute(string style, string category, string description, vector sizeMin, vector sizeMax, string color, string color2 = "0 0 0 0", bool visible = true, bool insertable = true, bool dynamicBox = false)References m_Category, m_Color, m_Color2
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, m_Description, m_DynamicBox, m_Insertable, m_SizeMax, m_SizeMin, m_Style, and m_VisibleMembers 10
string m_Stylecan be "box", "sphere", "cylinder", "pyramid", "diamond" or custom style name
Referenced by EditorAttribute()
string m_ColorReferenced by EditorAttribute()
string m_Color2Referenced by EditorAttribute()
bool m_VisibleReferenced by EditorAttribute()
bool m_InsertableReferenced by EditorAttribute()
bool m_DynamicBoxReferenced by EditorAttribute()